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AI Insights · Timothy · April 2023

Top 5 Anime Games in Israel for Q1 2023: Unified Platform Performance

Discover the performance trends of the top 5 anime games in Israel for Q1 2023, including weekly downloads, revenue, and active users.

Top 5 Anime Games in Israel for Q1 2023: Unified Platform Performance

In Q1 2023, the top 5 anime games in Israel showed varied performance trends across downloads, revenue, and active users. Here's a detailed look at each game's metrics:

DRAGON BALL LEGENDS The game experienced a significant decline in weekly revenue from $30K at the end of December to about $6.3K by late January. However, it saw peaks throughout the quarter, reaching approximately $32K in early January and around $21.6K in mid-March. Weekly downloads fluctuated slightly, peaking at 1.4K in the first week of January and dropping to about 593 by mid-March. Active users remained relatively stable, averaging around 21.8K throughout the quarter.

DRAGON BALL Z DOKKAN BATTLE This title saw a steady decline in weekly revenue from $24K in late December to just over $2K by early March. A notable peak occurred in mid-March, reaching $8.5K. Weekly downloads remained stable, averaging around 500-700 downloads per week. Active users showed a gradual increase, starting at 2.6K in late December and reaching 3.4K by mid-March.

ONE PIECE Bounty Rush The game experienced a peak in weekly revenue in late January at $8.8K, followed by a decline to approximately $2.5K by early March. Download numbers were highest in late January at 1.1K and dropped to around 385 by the end of March. Active users fluctuated slightly, peaking at 6.8K at the end of January and stabilizing around 5.8K by the end of March.

NARUTO X BORUTO NINJA VOLTAGE This game maintained low but steady weekly revenue, peaking at $794 in mid-March. Weekly downloads remained consistent, averaging around 220-270, with a slight increase to 296 by the end of March. Active users showed minimal fluctuations, maintaining an average of around 300 users per week.

Yu-Gi-Oh! Master Duel The game saw a massive spike in revenue in mid-February, reaching $16K, followed by a sharp decline to around $239 by the end of March. Weekly downloads were relatively stable, averaging around 200-300 per week. Active users showed a steady increase, starting at 791 in late December and reaching 976 by mid-February, then stabilizing around 852 by the end of March.

These performance metrics highlight the dynamic nature of the mobile gaming market in Israel. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023